Search found 99 matches

by Krazystyle83
Thu May 03, 2018 8:42 am
Forum: NetLink
Topic: New Netlink Tunneler Planned
Replies: 1
Views: 19282

New Netlink Tunneler Planned

Hey Saturnleaguers, It's been a while, we've been super busy working on the Xband revival project (https://youtu.be/8tmMgie0tK4). In the process we've come across latency issues utilizing a similar setup with the SPA voice adapters. We are currently in the process of developing a tunneling solution ...
by Krazystyle83
Sat May 13, 2017 9:54 am
Forum: Xband/Revival
Topic: We just got the real Xband modem to connect...
Replies: 17
Views: 81155

Re: We just got the real Xband modem to connect...

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18193934_10155284079001468_5675252041393815801_n.jpg (92.5 KiB) Viewed 66491 times
by Krazystyle83
Sat Apr 01, 2017 10:04 pm
Forum: Xband/Revival
Topic: Xband Test Results
Replies: 12
Views: 74382

Re: Xband Test Results

On second thought - I'll drop it in 'that place'
by Krazystyle83
Sat Apr 01, 2017 9:59 pm
Forum: Xband/Revival
Topic: Xband Test Results
Replies: 12
Views: 74382

Re: Xband Test Results

Rush - PM me the best way to contact. I have something for you
by Krazystyle83
Sun Mar 19, 2017 3:45 pm
Forum: Xband/Revival
Topic: Xband Test Results
Replies: 12
Views: 74382

Re: Xband Test Results

I asked Kon directly about this, but I also have new information in regards to checksum on modem connection.
by Krazystyle83
Wed Oct 08, 2014 5:55 pm
Forum: Xband/Revival
Topic: Why this might finally be our year! Xband 3
Replies: 4
Views: 22024

Re: Why this might finally be our year! Xband 3

Looks pretty awesome! The netplay code could use some serious help. Also looking at it both projects are still completely different. I wish the best to the SNESoIP team, because that is a pretty awesome device
by Krazystyle83
Tue Oct 07, 2014 3:32 am
Forum: Xband/Revival
Topic: Why this might finally be our year! Xband 3
Replies: 4
Views: 22024

Why this might finally be our year! Xband 3

Hola Saturnleaguers! It's been far too long. These past few years have really been a long and winding road for my best friend LagunaCloud, and myself. Par tradition we've revisited the Xband 3 project every year since our fabled announcment that it was going to happen with not much to show for it. C...
by Krazystyle83
Mon Jul 15, 2013 4:06 pm
Forum: Xband/Revival
Topic: Xband 2.0 Revived
Replies: 15
Views: 39057

Re: Xband 2.0 Revived

TE - I'll double check to see if we can get that matchmaking bug fixed. It's been an insanely long amount of time since Laguna/Krazy has touched this code.... It's wierd seeing it / and how bad it was again lmfao.
by Krazystyle83
Mon Jun 24, 2013 12:11 pm
Forum: Xband/Revival
Topic: Xband 2.0 Revived
Replies: 15
Views: 39057

Re: Xband 2.0 Revived

I took a look back at the code, I have a question TE... Did the OpenXB2 project come packaged with Player.vb??? I want to make sure that all of the files indeed have been included
by Krazystyle83
Mon Jan 14, 2013 6:09 am
Forum: Xband/Revival
Topic: New Xband 3CE Screenshots
Replies: 21
Views: 42999

Re: New Xband 3CE Screenshots

The client will be cross-compiled to as many OS as we possibly can, a Power PC version will definetly be there. The trickiest part of this entire ordeal lays in cross-platform emulator netplay. We're back to a full team on this project again instead of just me, so things will hopefully pick up again!
by Krazystyle83
Fri Dec 21, 2012 3:16 am
Forum: Xband/Revival
Topic: New Xband 3CE Screenshots
Replies: 21
Views: 42999

Re: New Xband 3CE Screenshots

There have been alot of rewrites to 3. It is compiled in C++. Most of the reasons have been effiency / us getting better as programmers. Yes, it's been years, it's just a hobby, but it's really come a long way. We're now utilizing an Open Fire server as a back-end for 3.0. What this allows us is a p...
by Krazystyle83
Tue Nov 06, 2012 5:36 pm
Forum: Xband/Revival
Topic: OpenXB2
Replies: 1
Views: 12633

OpenXB2

I posted this in the Facebook group a while back, but realized I should've probably posted this here too. "Finally took the time and went through the ol' XB2 server and got everything compiled. Every nook and cranny of XB2 is now completely open. Making this awesome wouldn't be to hard. Replace...