Search found 22 matches

by neviksti
Sun Nov 21, 2010 8:39 pm
Forum: Xband/Revival
Topic: snes X-Band treat
Replies: 4
Views: 12397

I've dumped roms before using a Game doctor copier for the snes, but it is usually easier to just go online. This one I just grabbed a copy online. To make it work with bsnes, I had to supply a memory map (the XML file), and added some data to the rom file to let me map in constant values for where ...
by neviksti
Sun Nov 21, 2010 4:32 pm
Forum: Xband/Revival
Topic: snes X-Band treat
Replies: 4
Views: 12397

snes X-Band treat

Well, thanks to a SNES emulator finally separating cartridge details from system details, I was able to use BSNES's features to get the XBand rom running on BSNES. Enjoy the music and graphics! www.neviksti.com/xband_test.zip NOTE: It takes awhile to load the first time. Also, the XML file is very m...
by neviksti
Sun Nov 21, 2010 4:28 pm
Forum: Xband/Revival
Topic: X-Band Source code FOUND!!!! (Sega only so far)
Replies: 16
Views: 28517

Alrighty, good suggestion.
by neviksti
Sun Nov 21, 2010 1:13 am
Forum: Xband/Revival
Topic: X-Band Source code FOUND!!!! (Sega only so far)
Replies: 16
Views: 28517

I'm having trouble finding where the constants for the dispatched functions are defined. This is used constantly in the code, and provides me a quick way to match up with / find stuff in the ROM, so if there is a file that defines these and I'm just blind, please let me know. For example stuff like:...
by neviksti
Sat Nov 20, 2010 11:30 pm
Forum: Xband/Revival
Topic: X-Band Source code FOUND!!!! (Sega only so far)
Replies: 16
Views: 28517

Wow! I just got the news. I would like to try to recreate a real server just to see if it is possible. Anyone up for it? Since the SNES XBand allows us to edit the data on the cartridge, we can easily change the number it dials. Also we hopefully have useful backups of actual memory for the xband on...
by neviksti
Fri Feb 27, 2009 4:48 am
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

Does anyone have genesis programming experience and a flash cart (or some kind of copier with an external cartridge slot)? We need a way to dump the XBand SRAM, but attempts so far haven't worked for some reason. If we had our own program doing it, we would know exactly what it is doing (for the SNE...
by neviksti
Thu Jan 15, 2009 4:39 am
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

Well, based on the genesis XBand dumps, it looks like they don't support the memory viewer or remote diagnostic mode that the snes version does. Neviksti when I get home tonight I'll look through your protocal posts more closely. Any luck figuring out what the data in the ADSP header is? And what pa...
by neviksti
Mon Jan 12, 2009 5:03 pm
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

Does someone have a rom dump of the US version of the Genesis XBand? And are there any emulators which run it enough that you can move through the menus? Anyway, if someone has the rom dump, search it in a hex editor for the phrase 'Playground'. The US version contains the phrase "Welcome to Jo...
by neviksti
Sat Jan 10, 2009 10:13 pm
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

The last time I returned to this project for a bit was middle of last year, and I focussed on trying to understand how in the world the OS stored and handled data. Oh, and regarding that, I figured out most of it. It is structured such that each "type" of data has its own lookup list. I u...
by neviksti
Sat Jan 10, 2009 10:01 pm
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

So Neviksti, I'd be interested in the second part. You say anyone can help with that. I don't have much knowledge when it comes to protocals, but when it comes to being given some direction to start in, perhaps I can be helpful? Great! I'm pretty sure I understand the base protocal. On top of that ...
by neviksti
Sat Jan 10, 2009 9:04 pm
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

we dont have the server source but im trying to the get the xband OS/GUI source right now. Wait, I'm confused or misunderstood something here. What files do you have? Just some patches? (I thought you had some server code for some reason.) Can you give us the current state of things so I know where...
by neviksti
Sat Jan 10, 2009 3:44 am
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

I'm not sure how similar everything is between the SNES and SEGA versions. Can you try the following? Go to the options menu and then try these sequences: up,right,down,left,up,up,left,right,left,right,down,L That should bring up a memory viewer. If that works, we can try what I learned on the SNES ...
by neviksti
Fri Jan 09, 2009 5:11 pm
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

Wow, just WOW! I sent that PM before reading the posts here. I had no idea you had this much stuff. Previously I had figured out quite a bit of the code in the ROM, and reverse engineered a bunch of stuff, but it looks like all that is moot now. What exactly do you need help with? It sounds like you...
by neviksti
Mon Sep 18, 2006 2:23 am
Forum: Xband/Revival
Topic: Efforts to come
Replies: 101
Views: 317838

Neviksti, I may undertake the task of wading through that source code for you, if i can do it without much code experience. That sounds great! It would be good to know the sequence of setting up a connection, and how any acknowledgements (or requests to resend) work during normal connection state. ...
by neviksti
Mon Sep 18, 2006 2:15 am
Forum: Xband/Revival
Topic: Added functionallity
Replies: 7
Views: 15759

That is very difficult to answer in a reverse engineering project. Unlike making a program, where you know where you are headed, and can make rough predictions of the time to completion ... when you are reverse engineering it is not always clear what lies ahead. That being said, I would say the firs...