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Direct Dial DC

Posted: Fri Jul 28, 2006 8:36 pm
by Overwatch
Is there any way to use direct dial for online dreamcast games like in the XBand?

Posted: Sat Jul 29, 2006 12:38 pm
by segadreamcaster
No, sadly no...Dreamcast rely on servers in order to connect, so the software would simply not undstand what to do with a direct connection :( But at least there are still a few DC games online :)

Posted: Sat Jul 29, 2006 4:29 pm
by Overwatch
segadreamcaster wrote: But at least there are still a few DC games online :)
Got that right!

Posted: Sat Aug 05, 2006 10:40 am
by Xranger60
I remember reading in gamepro that Sega was going to implement the protocols for direct dialing in Summer of 2000. I wanted nothing more, because with a 56K modem direct dialing would have been flawless, and there were enough DC users that it wouldn't be a problem finding local opponents. I think this was a huge blunder on Sega's part.

Instead of creating their own ISP, "Seganet", they could have made a matching service that DC users dial into that would then automatically connect the Dreamcast with a direct dial player, Xband style. This was done in Japan.

Posted: Sat Mar 22, 2008 4:38 pm
by bawitback
I've been away from my Sega Dreamcast for some time. I came across this wikipedia article claiming to "dial in to games". More specifically, Bomberman Online:
Bomberman Online (not to be confused with Online Bomberman) is a multiplayer game for the Sega Dreamcast. It adds new ideas to the original formula with online play, new playing fields, and other extras. Bomberman Online's servers were shut down in 2002 but the game still supports direct connection over phone lines allowing players to dial in to games.

So it instantly spaked the sega flame in my empty soul to visit OnlineConsoles (sorry guys) to find if this was true or not. But since I havn't logged in for months, they have unactivated my account (pricks..) So, has anyone tried dialing in, is this possible? I've also got more inspiration from reading previous issues (volume 5) of Official Sega Dreamcast magazine that reassues readings how 'easy' it was to login with SegaNet ISP or your own. Is it still possible.

Posted: Sat Mar 22, 2008 6:23 pm
by segadreamcaster
Think that information is a little confused...no the DC version never supported direct dial, which is a real shame..would love to play :( they must have been thinking of saturn bomberman.

Posted: Sat Mar 22, 2008 11:40 pm
by bawitback
segadreamcaster wrote:Think that information is a little confused...no the DC version never supported direct dial, which is a real shame..would love to play :( they must have been thinking of saturn bomberman.
ahh, alright.. my eternal flame is dim yet again :(

Posted: Sat Mar 22, 2008 11:48 pm
by Warp2063
I wonder how hard it is to set up servers for Dreamcast games... I know that there are servers for Phantasy Star Online... which I'd assume to be a much more complicated game to run a server for...

Posted: Sun Mar 23, 2008 12:56 am
by Xranger60
Unless communications are captured or one acquires the source code for the original servers, it's usually very hard. This type of thing has to be reverse engineered, which proves difficult.

Posted: Sun Mar 23, 2008 1:57 am
by Warp2063
Xranger60 wrote:Unless communications are captured or one acquires the source code for the original servers, it's usually very hard. This type of thing has to be reverse engineered, which proves difficult.
I figured that much out. Well, this probably won't be a project I attempt for a while. I have another one to get working first.

Posted: Mon Apr 14, 2008 5:18 pm
by blast
segadreamcaster wrote:Think that information is a little confused...no the DC version never supported direct dial, which is a real shame..would love to play :( they must have been thinking of saturn bomberman.
Yup, the only slightly interesting this is that DC BMO has a field in which you can enter a different server address but as all server versions are down and there is no way to create one it leaves you wondering what the point in that field was. I suppose the only slight use this might ever have is if a miracle happened and snap got leaked or back engineered you wouldent need to hack bomerman to find the new servers.