New Saturn Development?
I take down the stuff as fast as I can, unfortunately sometimes 10 of them may sign up a day, in spite of board upgrades and required email activation. It's amazing that people are still making games for Saturn though. It would be very interesting to see homebrew take advantage of the NetLink.
Willing to play Bomberman, Duke Nukem 3d, Virtual On, Sega Rally. Send me a PM.
The demos aren't amazing he says ...
Hey all,
It's been a while, but it's good to see the league still up & runnin'!
Since I don't have a landline anymore, for me, NetLinkings out. But I'm still doing a bit on the homebrew side of things (I'm actually Zaksund over at SegaXtreme). Some of the stuff the other homebrewers come up with is very impressive, everything from custom libraries to new graphical effects. For a scene with maybe a dozen or so people in it, I think the growth hasn't been too shabby, course it's nothing like when the DC scene exploded. That was just wild.
There's actually an interview with one of the main devs, Rockin-B, on Racketboy's site that pretty much summarizes the state of Saturn homebrew.
Small as we may be, you can be sure that we'll keep pluggin' away!
Hey all,
It's been a while, but it's good to see the league still up & runnin'!
Since I don't have a landline anymore, for me, NetLinkings out. But I'm still doing a bit on the homebrew side of things (I'm actually Zaksund over at SegaXtreme). Some of the stuff the other homebrewers come up with is very impressive, everything from custom libraries to new graphical effects. For a scene with maybe a dozen or so people in it, I think the growth hasn't been too shabby, course it's nothing like when the DC scene exploded. That was just wild.
There's actually an interview with one of the main devs, Rockin-B, on Racketboy's site that pretty much summarizes the state of Saturn homebrew.
Small as we may be, you can be sure that we'll keep pluggin' away!
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- Location: Scotland, UK
I am very interested. Please keep me updated!MAXIMUSpowers wrote:I am a computer artist and currently making a 3D racing game with Rockin B
Someday I'd like to write a game for the Saturn, but I'm working on several other projects right now.
I have my Saturns, I have some of my games, I have a RasPi. Gotta put all this stuff together!
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- Posts: 16
- Joined: Tue Feb 17, 2009 1:41 pm
- Location: Scotland, UK
Hi! Thank you for your interest. With the way the game is currently looking, graphically it should look as good as any Saturn game. We have talked about supporting Netlink but unfortunatly Rockin B is not experianced with networking coding. If there is anyone interested and hs the knowledge of coding for Netlink support give me a shout.
Netlink Games:
Daytona
Duke Nukem
Currently developing a 3D racing game for the Saturn with Rockin B. If anyone would be interested in coding Netlink support, contact me
Daytona
Duke Nukem
Currently developing a 3D racing game for the Saturn with Rockin B. If anyone would be interested in coding Netlink support, contact me
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- Posts: 16
- Joined: Tue Feb 17, 2009 1:41 pm
- Location: Scotland, UK
Hi Xranger. Im unsure whether the knowledge is out there as I am just a computer artist. But if you come across anyone then make sure to tell me!
Netlink Games:
Daytona
Duke Nukem
Currently developing a 3D racing game for the Saturn with Rockin B. If anyone would be interested in coding Netlink support, contact me
Daytona
Duke Nukem
Currently developing a 3D racing game for the Saturn with Rockin B. If anyone would be interested in coding Netlink support, contact me
I don't know exactly how to write code for the Netlink for the Saturn side, but I do know of some information on its registers. It might be useful.
http://yabause.wiki.sourceforge.net/Netlink
Basically, it's supposed to work almost exactly like a regular computer modem. The official Netlink-compatible games did use their own custom protocol for communication between the two modems, but from what I can tell, you could use whatever protocol you wanted.
http://yabause.wiki.sourceforge.net/Netlink
Basically, it's supposed to work almost exactly like a regular computer modem. The official Netlink-compatible games did use their own custom protocol for communication between the two modems, but from what I can tell, you could use whatever protocol you wanted.
I have my Saturns, I have some of my games, I have a RasPi. Gotta put all this stuff together!