OpenXB2

Former Xbanders on SNES or Genesis can get in touch with each other here. Also for people who wish to help with the Xband revival project.
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Krazystyle83
Xband 2 Dev
Xband 2 Dev
Posts: 115
Joined: Fri Oct 15, 2010 7:12 pm
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OpenXB2

Post by Krazystyle83 »

I posted this in the Facebook group a while back, but realized I should've probably posted this here too.

"Finally took the time and went through the ol' XB2 server and got everything compiled. Every nook and cranny of XB2 is now completely open. Making this awesome wouldn't be to hard. Replace all SQL in the client with simple socket commands, write a server that bridges SQL and Xband protocol, replace the graphics with the updated sprite rips, and if you're really up for a challenge - imlplement UDP hole punching (I believe this can be easily done with netcat)."

Open Xband 2 (Includes Client + Server Code + ReadMe on needed tools)
http://www.facebook.com/download/444558 ... penXb2.rar

NatPunch Alpha - This was never included in 2, it was layed down for 3. It's a fully working Firewall Puncher
(Utilizing UPNP, alot of our prior UPNP implementations were either sloppy or messed up some routers. This one was put through the ringer hard, it's solid, fast, and even secure (we set a timeout on how long before the router will close the port by itself)
http://www.facebook.com/download/471501 ... 36/NAT.rar
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shicky256
Posts: 6
Joined: Thu Jul 12, 2012 7:01 am

Re: OpenXB2

Post by shicky256 »

As both links are dead now, I got the files from Teen_Extreme and uploaded OpenXB2 to here: https://www.dropbox.com/s/c0e7n06ya7bz7jf/OpenXB2.rar?m

And NatPunch Alpha to here:
https://www.dropbox.com/s/giwf6w2ffboqzmm/Nat.rar
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