Wow guys, i'm very impressed. sadly the reason why myself and others put he project to the wayside is that we needed more help.
I have had many a conversation with the original developers and i have more info and source code than i know what to do with right now for xband most is mainly for the genesis version. ive even got a few game patches as well with souce code.. (Super street fighter 2, mortal kombat 2, nhl95 and a beta patch for road rash which was in development and nba jam. if regular nba jam works im sure nba jam TE can be easily done. These source code files do have the hex addresses listed to manipulate the roms and get to certain spots in the rom and eliminate certain features for multiplayer.
Ive also got info on how to turn the xband production modem ito a dev unit to flash new roms to (custom OS or firmware anyone???) included is the debugger custom interface and source code for it as well. this is all genesis btw.
For snes i do have some info on how to hack the number the modem dials to connectto xband with an internal hex editor thats built into the snes xband os.
Ive got loads of info ad done TONS of research and have saved emails as well from the developers about specific topics. i've got probably 60-75 percent of what you need to get it running.
As for the pc side, im open to helping as much as i can. ive got a few assembly games im writting for older game consoles but i can squeeze a project like this in easily
What do i ask in return??? name in the credits is all
Im also willing to help with coding some stuff if you guys need help.